AI Insights · Timothy · July 2022
Top 5 Theme Parks Games on iOS in Germany Q2 2022
Discover the top-performing theme park games on iOS in Germany for Q2 2022, with insights on downloads, revenue, and active users.
Throughout the second quarter of 2022, the top 5 theme park games on iOS in Germany showed varied performance in terms of downloads, revenue, and active user trends. Here’s a closer look at each app's metrics.
aquapark.io from Voodoo had a fluctuating quarter. Weekly downloads started at 3.6K in late March, peaking at 4.7K by mid-June, and finishing the quarter at 4.7K. Revenue saw modest gains, starting at $24, and peaking at $30 in mid-April, before stabilizing around $15 by the end of June. Active users experienced a slight decline from 33.5K to 26.1K mid-quarter, then rebounded to 33.4K by the end of June.
Theme Park 3D - Fun Aquapark from ALICTUS YAZILIM A.S. maintained steady weekly downloads, beginning at 2.8K in late March, peaking at 4.2K in mid-April, and closing the quarter at 2.8K. Active users followed a similar trend, starting at 2.9K, peaking at 3.8K, and ending at 3K. This app did not generate any revenue during the quarter.
Overcrowded: Tycoon from ZeptoLab UK Limited showed impressive growth. Weekly downloads surged from 990 in late March to 6.1K by mid-June, before settling at 3.8K by the end of the quarter. Revenue saw significant increases, starting at $575 and reaching a high of $3.9K by mid-June, before declining to $2K by the end of June. Active users grew steadily from 2.6K to 12.4K, before ending the quarter at 10.2K.
Gameworld Master from ZPLAY (HK) TECHNOLOGY CO., LIMITED experienced a decline in weekly downloads, starting at 3.6K in early May, peaking at 4.8K, and dropping to 803 by the end of June. Active users saw an initial increase from 2.3K to 8.3K, but later declined to 6.3K by the end of the quarter. This app did not generate any revenue during the quarter.
Idle Theme Park - Tycoon Game from Digital Things showed strong performance. Weekly downloads jumped from 890 in late March to 4.1K by late May, then stabilized around 1.3K. Revenue increased significantly from $645 to $1.8K by late May, before settling at $1K by the end of June. Active users grew from 7.2K to 13.5K by late May, before dropping to 9.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.